Professional Work




Two Dots
(2019-2023)
Two Dots is a mobile puzzle game, known as a hit on both the Google Play Store and Apple App Store, winning multiple app awards and consistently maintaining over 1 million daily active users. While working on the game for 4 years, I had multiple tasks as a Game Designer for the studio:
• Crafted thousands of levels for multiple content releases and weekly events.
• Designed multiple fan favorite puzzle mechanics, such as Magic Mirrors and Ghost Dots.
• Lead mechanic development team to hit scheduled releases & iterate design process.
• Wrote design specs and documented process improvements.
• Reviewed game analytics to spot strengths and weaknesses of content updates.
• Gauged player health & enjoyment through data and social media.
• Monitored and ensured live events are running and balanced.
• Communicated with all departments to sync up plans for future projects.
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Garden Tails: Match and Grow
(2022)
Garden Tails: Match and Grow is a Match-3 puzzle game focused around helping your rabbit friend Lilac by beautifying and restoring gardens. As you decorate and make your garden pretty, more animals will come to visit and share their stories. Garden Tails was exclusively released on Apple Arcade.
In between my work on Two Dots, I helped work on multiple puzzle levels for Garden Tails. I also assisted drafting and conceptualizing various small-scale features for the game.
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Personal Projects



Submarine Shreddin'
Inspired by the likes of F-ZERO and other SNES Mode-7 games, Submarine Shreddin' is a single player racing game made for the 2017 LOWREZJAM. Pilot your slippery seacraft on the course and aim for the best lap time you can!
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I did the game design and programming for this, as well as some of the art. You can also read postmortem thoughts on the design here.
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Hunted
Hunted is a small text adventure game taking inspiration from the buddy cop movies of the 80's and 90's. Played with two players, each player takes the role of a cop, as they attempt to solve a murder case. Certain decisions can only be made by one player at a time, so you must place your trust in your partner to solve the case.
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I worked on both the programing and the writing for the game.
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For more of my smaller projects, feel free to check out my Itch.io page!